1The principle of superposition
Two pulses on a rope run into each other. Where they overlap, the displacement is simply the sum of the two: two upright pulses make one twice as tall; an upright and an upside-down pulse cancel. Then they pass through each other and go on unchanged.
Example: a 3 cm crest meeting a 1 cm trough gives cm at that moment.
2Interference
Two waves of the same frequency, and , add to a wave of the same frequency. Draw each as an arrow as long as its amplitude, the second turned by and starting at the tip of the first; the sum is the arrow from start to end, and the cosine rule gives:
| φ | Resultant amplitude | Type |
|---|---|---|
| (equal: ) | constructive | |
| (equal: ) | in between | |
| equal amplitudes: | in between | |
| (equal: 0) | destructive |
Example: : , so .
Two speakers playing in step: the phase difference comes from the path difference, . Walking across the room you hear loud and quiet places in turn.
- m and m : quiet.
- Intensity goes as .
- Noise-cancelling headphones make a wave exactly opposite to the noise: A sin ωt + A sin(ωt + π) = 0.
3Standing waves
Two identical waves travelling in opposite directions, and , add (using ) to a wave that does not travel:
- Every point moves as with its own amplitude .
- Nodes never move: , at
- Antinodes move most: , at
- No energy flows along; it sloshes between kinetic and potential inside each loop.
| Between | Distance |
|---|---|
| Node and next node | |
| Antinode and next antinode | |
| Node and nearest antinode |
4Vibrating strings
A string fixed at both ends must have nodes at both ends, so it holds a whole number of loops, each long: .
- m, m/s: Hz, Hz, and 3 loops need 300 Hz.
- 5 loops on 2 m at 500 Hz: m, m/s.
- One end free (an antinode): only odd harmonics, .
5Organ pipes
In air the closed end of a pipe is a displacement node (the air cannot move) and an open end an antinode.
| System | Ends | Harmonics | Fundamental |
|---|---|---|---|
| String, both ends fixed | node – node | all | v/2L |
| String, one end free | node – antinode | odd only | v/4L |
| Closed pipe | node – antinode | odd only | v/4L |
| Open pipe | antinode – antinode | all | v/2L |
6Beats
Two notes of slightly different frequency drift in and out of step, so their sum swells and fades: we hear beats.
- Tuning: adjust until the beats slow down and disappear; then the frequencies are equal.
- Beats are heard clearly only when |f₁ − f₂| is small (below about 10 Hz); farther apart you hear two notes.
- 6 beats with a 256 Hz fork: the other is 250 or 262 Hz.
- Fork A 256 Hz, 4 beats with B; wax on B (lowering it) makes 6 beats: B moved away from 256, so it was 252 Hz.
- Two 200 Hz strings, one tightened by 2%: rises about 1% to 202 Hz, giving 2 beats per second.
Summary
Key ideas
- When waves meet, displacements add; each wave then carries on unchanged.
- Same-frequency waves interfere: A² = A₁² + A₂² + 2A₁A₂ cos φ.
- Constructive where the path difference is nλ; destructive where it is an odd number of half wavelengths.
- Two equal waves travelling opposite ways make a standing wave y = 2A sin kx cos ωt.
- Nodes never move and antinodes move most; node to node is λ/2, node to antinode λ/4.
- A standing wave carries no net energy.
- A string fixed at both ends plays all harmonics fₙ = nv/2L.
- A closed pipe plays only odd harmonics of v/4L; an open pipe plays all harmonics of v/2L.
- The mix of harmonics gives each instrument its timbre.
- Two close frequencies give beats at |f₁ − f₂| per second, used for tuning.
Every equation
- Superposition
- Resultant amplitude
- Resultant phase
- Constructive
- Destructive
- Path and phase
- Standing wave
- Nodes
- Antinodes
- String modes
- String harmonics
- Fundamental
- Closed pipe
- Open pipe
- Beats